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Cross-platform .NET/Mono bindings for LibVLC

Results 19 libvlcsharp issues
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### Description of Change ### Add WinUI support to LVS 3 ### Issues Resolved ### - fixes https://code.videolan.org/videolan/LibVLCSharp/-/issues/347 ### Platforms Affected ### - UWP ### PR Checklist ### - [x]...

Switched to Uno 3.x. Using an Uno 2.x control in an Uno 3.x project can cause odd crash exceptions. Officially they say 3.x is soruce compat with 2.x so people...

### Description of Change ### libvlc_media_player_get_media increments the ref count of the media, which may easily cause a memory leak, as this is very unusual behavior for C# property getter...

### Description of Change ### Refactoring the libvlc loading for both Xamarin.Mac (cocoa) and netcore on mac targets to allow loading a libvlc dynamic build, as opposed to the current...

Bit annoying because the libvlcsharp-unity-uwp dll has to be netstandard2.0 to work with unity.

### Description of Change ### Add the capabilities that a regular UWP app using libvlcsharp can use. This is a better reference than the old vlc-winrt repository. See the list...

### Description of Change ### Fix a typo in ProgramScrambled property name. Master branch is also affected. ### API Changes ### Changed: - MediaPlayer.ProgramScambled => MediaPlayer.ProgramScrambled ### Platforms Affected ###...