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Compass implementation for different needs in Godot Engine. Adds new Compass3D, Compass2D and CompassBar node in Editor.

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- [ ] create a new branch `3.x` for Godot3 Compatibility - [ ] Convert functionality for Godot3.x I will not focus on this issue, if anyone make the changes...

Does not work in Godod version 4.4. I'll be glad if you adapt it