e20 should do other things than just go boom
[featurerequest]
ideally give it the chance to spawn chemsmoke, an EMP, dice curse any mobs in range, stuff like that, not just limited to booms. maybe another d20 decides the effect?
Touching e20 seems bad to me, perhaps adding different traitor dice of each size and having each dice size do different things, with scaling based on how high you roll just the same and lower dice having weaker effects, and an option to buy one of each in a bundled dicebag.
Touching e20 seems bad to me, perhaps adding different traitor dice of each size and having each dice size do different things, with scaling based on how high you roll just the same and lower dice having weaker effects, and an option to buy one of each in a bundled dicebag.
just want to specify this and say that itd be a nerf since e20s wont just always explode
E20s are fine as just bombs, but you could maybe add a full dice pack with specific effects per die.
What if you get E20 + another random powerful die of the random variety or one of many types