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Standardises and fixes mob status updates

Open SECBATON-GRIFFON opened this issue 9 months ago • 0 comments

[bugfix][cleanup]

What this does

redefines this proc down to the /mob/living level and calls it there, cuts out redundant code splits parts for death, sleeping, blindness, deafness and crit into their own procs Closes #28179. Closes #18953.

Changelog

:cl:

  • bugfix: Bad status effects are no longer permanent on simple mobs.

SECBATON-GRIFFON avatar Apr 30 '24 02:04 SECBATON-GRIFFON