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the light from the hardsuit helmet got left behind

Open Eneocho opened this issue 1 year ago • 5 comments

Description of issue

It was a plasmaflood round. I was wearing an atmos suit and had the helmet active. I walked from the kitchen hallway to central hallway (around bridge). Had to force the firelock with a crowbar. Once I got to the hallway, the light from the helmet got left behind on the other hallway. I had no light, and the spot next to the door+firelock now had a phantom light. It fixed itself when I disabled then re-enabled the helmet light.

Difference between expected and actual behavior

Expected light to work. got SPOOKY DEMONIC LIGHTS

Steps to reproduce

what I said on the description [bugfix]

Eneocho avatar Feb 15 '24 21:02 Eneocho

Isnt this just the server being overworked and the lightsystem being the first to lag?

Dacendeth avatar Feb 15 '24 21:02 Dacendeth

oddly enough it only happened that one time, the rest of the round had no helmet light issues, despite several plasmafires happening

Eneocho avatar Feb 16 '24 02:02 Eneocho

did other lights work and update normally?

hacker-on-steroids avatar Feb 16 '24 07:02 hacker-on-steroids

i think so

Eneocho avatar Feb 16 '24 08:02 Eneocho

i've seen similar happen with other lights but only with a lot of lag, either the serb was lagging or my connection was unstable

Inorien avatar Feb 18 '24 08:02 Inorien