the light from the hardsuit helmet got left behind
Description of issue
It was a plasmaflood round. I was wearing an atmos suit and had the helmet active. I walked from the kitchen hallway to central hallway (around bridge). Had to force the firelock with a crowbar. Once I got to the hallway, the light from the helmet got left behind on the other hallway. I had no light, and the spot next to the door+firelock now had a phantom light. It fixed itself when I disabled then re-enabled the helmet light.
Difference between expected and actual behavior
Expected light to work. got SPOOKY DEMONIC LIGHTS
Steps to reproduce
what I said on the description [bugfix]
Isnt this just the server being overworked and the lightsystem being the first to lag?
oddly enough it only happened that one time, the rest of the round had no helmet light issues, despite several plasmafires happening
did other lights work and update normally?
i think so
i've seen similar happen with other lights but only with a lot of lag, either the serb was lagging or my connection was unstable