vgstation13
vgstation13 copied to clipboard
Injecting blood into a plasmaman makes the health scanner say the plasmaman has 560u of blood.
Description of issue
Plasmemes do not have blood, but injecting even 5u into one seems to fool the health scanner
Steps to reproduce
just inject 5u of your blood into a random plasmeme and scan with a health scanner [bugfix]
unable to reproduce
and while testing i noticed that roundstart/latejoin plasmemes have 100% blood while adminspawn'd ones have 0
Inject it, do not IV it. That's how this bug happened. If you injected it on the second screenshot then you did reproduce the bug.
no, you misunderstand i adminspawn'd a plasmaman(they spawn with 0 blood) then i injected some with both a syringe and the IV, still 0 blood
second pic is a roundstart plasmaman which spawns with full blood
odd I adminspawned a plasmaman, injected it with 15u of blood and the analyzer started saying 560 a few moments later, I assume after the first few ticks of blood processing Then tried it again with only 5u, it also happened. this lasted for a while, but "fixed" itself after the blood got fully metabolized.
what type did you inject? i did o- in my tests
i at first injected my adminspawned human blood (so no idea), i then tested with 5u blood from the first bag on the blood machine (I think it's A+)
i tested injecting the proper bloodtype and the wrong bloodtype and nothing happens in either case, iron doesn't work either rejuvenating sets the blood count to full though