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Challenger shouldn't fire on lowpop
(WEB REPORT BY: west3436 REMOTE: 206.221.180.138:7777)
Revision
cf5883bc634318dffd4d0729179e7b48b633842f
Description
Challenger, if played by its intent, is a murderbone gamemode that typically ends in depopulation of an already depopulated station. Why is this a lowpop gamemode? This would make more sense as a highpop mode while standard traitor is lowpop.
Steps to Reproduce
What you Expected
What Actually Happened
code it
no, it shouldn't, but you know why it still does?
it's not because it keeps things fresh, or because it makes people remember why security exists, but instead because nobody else has bothered to get rid of it
although I think it did kind of get fixed with that change that makes it require three candidates so that it doesn't just become a two player 1v1