vgdh

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I have written some post-processing [script](https://github.com/vgdh/seam-slope-postprocessor/blob/main/README.md). Feel free to test, modify, or contribute.

Now the script processes only the outer perimeters, printing the inner ones as usual.

bender likes it very much 😁 ![1704131531564](https://github.com/SoftFever/OrcaSlicer/assets/15322782/9817c41a-3db7-47e6-822b-9e91e1510895) ![1704131531621](https://github.com/SoftFever/OrcaSlicer/assets/15322782/b32e5164-1831-4819-afbf-4aca952e0c18)

> git fetch origin pull/3839/head:pr3839 git checkout pr3839 ./build_release_macos.sh -t 14.2 > > correct? > > is this new feature activated by default or how do I switch it on?...

This feature in now implementing by OrcaSlicer: https://github.com/SoftFever/OrcaSlicer/pull/3839 Feel free to participate.

**small area flow compensation** interfere with **extrusion rate smoothing** https://github.com/SoftFever/OrcaSlicer/issues/4634

0,4mm is with 0.4mm nozzle is to high for infill. For this case may be the solution is to use not equal layer height for infill. For example with walls...

when you group them into assemble you able to move parts anywhere you want while one part of the assemble remaining in touch with the build plate.