vfsfitvnm
vfsfitvnm
@keinPlan Could you test if the commit above fixes the issue for you? I don't know how you are invoking that method, by the way, so I'm unsure whether this...
`Init` takes a reference to a struct - but you are passing an object instead. This is how you should invoke it instead: ```ts cmd.method("Init").invoke(Il2Cpp.reference(parameter.unbox())); ```
@keinPlan Did it work?
Uhm, would you try using the setup [here](https://github.com/vfsfitvnm/frida-il2cpp-bridge/wiki/Installation)?
Thanks, I'm fine with that. But perhaps it would be more meaningful if we reported it, even a simple message is fine something like: ``` 0x00d41e48 │ ┌─MyClass::GetNextReward(this = SOME_VIEW(Clone)...
Hmm, this is how I would do it: ```ts let returnValue; let isError = false; try { returnValue = method.nativeFunction(...args); } catch (_) { isError = true; } if ((this...
```ts const cm = ((globalThis as any).cm = new CModule(`int lol(void) { return 1; }`)); Interceptor.replace(cm.lol, new NativeCallback(() => NULL as any, "int", [])); console.log(new NativeFunction(cm.lol, "int", [])()); ``` I...
For the game, these are some possible choices. Beware I didn't check if they fulfill the requirements - and we should ask the author(s) for permission, first. - https://github.com/wankcn/PirateBomb-2DMobileGame -...
Thanks, it looks good! Here's [another](https://github.com/acessors/frida-il2cpp-agent) template :P
> Find a way to build IL2CPP tests sources. Ideally, we should also edit the IL2CPP source code to apply some common anti reverse engineering techniques (for code coverage). Thanks...