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Minor movement issue

Open Infernus444 opened this issue 10 years ago • 6 comments

Moving from left side of the map to the right side of the map works fine, however, moving from right side to the left side tilts the movement a little bit to the bottom.

http://i.gyazo.com/fa6fa2f6e449b3fea7435ae672e59d2a.png If you look at the bottom green line carefully, you can see it dropping down.

Infernus444 avatar Sep 23 '14 22:09 Infernus444

Being able to see the minimap like that means that you are not facing the problem listed in Issue #3. What platform are you running this on? Does it happen on any area? Also, could you take a screenshot of the whole window?

Enet4 avatar Sep 26 '14 14:09 Enet4

I'm using windows XP I had the same effect on every area:

shot002 png Left to right movement at the top of the map has no issues.

shot003 Right to left movement which started at the same spot the last one ended. You can see that you walked 1 tile down while going to the left side.

Also, I never experienced the minimap issue.

Infernus444 avatar Sep 26 '14 19:09 Infernus444

Just to let the community know that this seems to happen under Linux as well. Walking to the left will make the character slightly walk downwards.

Enet4 avatar Oct 17 '14 11:10 Enet4

Any insights of this issue? I've looked into player_controls and found nothing that would make me think this isn't just a float rounding error. The pi constant is well defined too. https://github.com/verhoevenv/OpenNotrium/blob/2cc2d8b65fe11a64852763a07cab109a0308b9dd/WinMain.cpp#L4224

Enet4 avatar Feb 09 '15 11:02 Enet4

I have come to realise that this bug is also present in version 1.4.2. And since it isn't a critical one, I wouldn't feel obliged to have it corrected for v1.0. Should we remove it from the milestone, @verhoevenv?

Enet4 avatar Sep 02 '16 23:09 Enet4

Yeah, makes total sense.

verhoevenv avatar Sep 03 '16 10:09 verhoevenv