OpenNotrium
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Debugging tools
Improvements to debugging. This will mostly be about unearthing what already exists, and making it clear and usable in the code. Possible things:
- More fine-grained log files, for example different files/filters for errors, info, debug
- Maybe add timing to the log file?
- Finding out how the frame debug type is supposed to work, can you make the game step one frame?
- FPS counter
- On-screen debugging info
- Messages on top
- Messages attached to ingame-objects
I suggest we keep this topic mostly for discussion. Small things can be done ad-hoc. We can open separate issues for the larger things we might want to add.