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VOXEDIT: rendering issue (with r_directstateaccess enabled)
Deleting the imgui user settings didn't change anything.
windows 10 gtx 1650 4gb
happens with igpu, but works fine with nvidia gpu
https://user-images.githubusercontent.com/577713/147142967-71e05169-a406-4608-8499-bd3617bfc45a.mp4
This one works fine:
[DEBUG] (0) Detected feature: GL_ARB_texture_float
[DEBUG] (0) Detected feature: GL_ARB_instanced_arrays
[DEBUG] (0) Detected feature: GL_ARB_debug_output
[DEBUG] (0) Detected feature: GL_ARB_buffer_storage
[DEBUG] (0) Detected feature: GL_ARB_multi_draw_indirect
[DEBUG] (0) Detected feature: GL_ARB_compute_shader
[DEBUG] (0) Detected feature: GL_ARB_transform_feedback2
[DEBUG] (0) Detected feature: GL_ARB_shader_storage_buffer_object
[DEBUG] (0) GL_MAX_ELEMENTS_VERTICES: 1048576
[DEBUG] (0) GL_MAX_ELEMENTS_INDICES: 1048576
[DEBUG] (0) GL_VENDOR: Intel
[DEBUG] (0) GL_RENDERER: Intel(R) HD Graphics 5500
[DEBUG] (0) GL_VERSION: 3.3.0 - Build 20.19.15.4835
maybe GL_ARB_direct_state_access related.
535b3ab1c6cf17c8eaddb4b005e8b6b3b4e1b2eb and 3b8ad76d0040a2526ebcc30a435c30d73f61bb74 might as well fix the problem
[Edit] Looks like it is not fixed - a report on discord shows the same error again: https://cdn.discordapp.com/attachments/952166615393386506/966130848762040361/20220420_001722.mp4 (intel iris xe opengl 4.2)
if you have the chance please set the cvar cl_debugseverity
to 3
and core_loglevel
to 2
you can do so by opening the console CTRL+TAB and type cl_debugseverity 3
[enter] and core_loglevel 2
[enter]
Attach the log files here for further details.
The path of the logfile can be found here: https://mgerhardy.github.io/vengi/Configuration/
r_directstateaccess
set to false
"fixed" the issue.