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VOXCONVERT: Object getting too large when converting .obj to .obj format
I conducted several test voxel conversions from .obj to .obj and observed some inconsistencies. It's possible I may be mistaken, but when converting a 2m sphere (with a 1m radius) using voxformat_scale=4.0
, I wouldn't expect the resulting voxel object to expand to 32x32x32m. It would be beneficial to have a method for enhancing voxel detail or resolution without increasing the object size. Perhaps introducing a parameter like voxformat_resolution
could address this concern without disrupting any standardized voxel sizes, assuming such standards exist.
command used:
.\vengi-voxconvert.exe -set voxformat_scale 4.0 --input C:\sphere-2m.obj --output C:\out-32m.obj --force