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OSX: WorldRenderer is slow on OSX (using OpenGL)

Open mgerhardy opened this issue 4 years ago • 0 comments

As OpenGL is no longer really supported by Apple, we should consider a Metal renderer backend. Using OpenGL for e.g. voxedit works relatively good, but for the world rendering... 3 fps

mgerhardy avatar May 02 '20 19:05 mgerhardy