veeableful
veeableful
Ah I think I might have found the problem. It seems that the included SDL_ttf static library in the repository is on version 2.0.14 which apparently doesn't support alpha component...
Hi @Linus4, sorry for the wait! I've been struggling to develop an automated way to update all the static libraries as it was created by another contributor with very different...
Hi @Linus4, thanks for working it out and providing me the solution! Did you copy just `libSDL2_ttf.dll.a` file, replace `.go-sdl2-libs/libSDL2_ttf_windows_386.a`, and ran `CGO_ENABLED=1 CC=i686-w64-mingw32-gcc GOOS=windows GOARCH=386 go build -tags static...
Hi @Linus4, I couldn't find the file `/usr/x86_64-w64-mingw32/lib/libSDL2_ttf.a` even after I installed the three packages `mingw32-SDL2_ttf`, `SDL2_ttf`, and `SDL2_ttf-devel`. Did you compile and install SDL2_ttf yourself using the MinGW compiler?...
Hi @Linus4, thanks for trying the MSys packages out! I have updated the Windows SDL2_ttf libraries but decided not to increment the version since we can just use the commit...
Yay, I'm glad that it works! And you're welcome 😃
Hi @MendeburMarul, sdl.Rect is a struct so you can create them using `sdl.Rect{0, 0, 105, 105}` for example. You can replace the parentheses you used with curly braces.
My personal opinion is that we don't need to maintain old versions so I think I would go for tags. Perhaps we can start with version v1.0 and increment the...
Alright! I think once the existing PR is merged and the few recent issues we have are solved, I will tag master as v1.0, do some of the stuff you...
Hmm you have a point. How about tagging a minor version for every issue that is resolved then? I think we'll have a reasonable number of tags that way and...