vectorwing

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This is a tough one... Although I could definitely add a durability check to Cutting Board actions (which would cover some mods), some of those tool mods implement their own...

Some mod is breaking the `forge:tools/knives` tag, which causes knife cutting recipes to fail. My guess is something related to Oreganized, as your log shows errors related to the Electrum...

Given this is an issue with a mod which forms multiblocks out of existing ones, I'm not sure if there is much I can do about it on my end,...

I'm not sure if you *should* be able to waterlog a skillet, to be honest... the Cooking Pot has the potential excuse of being closed while cooking, but frying would...

Good point in regards to that gamerule; I completely forgot about it when designing this effect. Due to it waiting on saturation to deplete, it fails to do its intended...

> It'd also be nice if the nutrition values and effects of each food could be customized. I understand this would be best as another issue, but as it's non-trivial...

After some testing, and asking around about the gamerule, I decided to implement the following: - When the `naturalRegeneration` gamerule is disabled, Comfort will operate at all times, regardless of...

That could work too. I imagined the percentage analogue would make it easier to visualize for the user, but hard-setting the seconds also makes sense, as I can just plug...

Quick update: the implementation I wrote crashes on the server. Trying to find other ways to gather the data I need for this logic.

I'm not sure why this could be happening, honestly, as it seems to derive from Create's contraption formation method. My only guess is that perhaps the Cutting Board's hitbox is...