Audio-Queue-Services-Example
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Plays an audio file while writing it to disk at the same time at a different location.
Did any of you get this work? Here is the error I get (btw: it build fine, but does not run) > Assertion failure in -[UIApplication _runWithMainScene:transitionContext:completion:], /BuildRoot/Library/Caches/com.apple.xbs/Sources/UIKit/UIKit-3600.8.1/UIApplication.m:3677 > 2017-06-20...
Warning: Error creating LLDB target at path '/Users/devashish/Library/Developer/Xcode/DerivedData/AudioQueueServicesExample-fnguvcmgehnqvxbhivgjtvqolate/Build/Products/Debug-iphonesimulator/AudioQueueServicesExample.app'- using an empty LLDB target which can cause slow memory reads from remote devices. 2016-04-29 13:30:42.922 AudioQueueServicesExample[4551:42031] **\* Assertion failure in -[UIApplication...
incomplete recording .Last few seconds chopped.
Is it possible to play .wav files using the given implementation of Audio-Queue-Services?