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Would you provide an FBX model for SMPL-X?

Open zldrobit opened this issue 5 years ago • 22 comments

I have been using SMPL-based projects continually, such as SURREAL, HMR/HMMR. I found it's convenient to inspect SMPL in 3D software (e.g. Blender and Maya) by FBX model .

I guess it may be possible for one to produce an FBX model from .pkl and .npy files. It would be great if we can use an FBX model for SMPL-X.

zldrobit avatar Aug 06 '19 07:08 zldrobit

+1.... with joints + skinning would be fantastic.

conorcodes avatar Aug 14 '19 20:08 conorcodes

+1, it will be cool with blender, maya interfaces.

wine3603 avatar Jul 28 '20 09:07 wine3603

If any of the upvoters do this, please share the code! I'm happy to help test :smiley:

neonb88 avatar Aug 13 '20 17:08 neonb88

I need this, too. I have recently seen that VIBE released a script to create FBX animation from video using SMPL: https://github.com/mkocabas/VIBE#fbx-and-gltf-output-new-feature. It would be super cool if you can provide both an FBX model and a script to animate it.

AlleUndKalle avatar Sep 15 '20 19:09 AlleUndKalle

Hi @AlleUndKalle , I tried VIBE fbx_output.py, but no luck, there are many bugs unsolved. Did you make it work?

wine3603 avatar Sep 27 '20 08:09 wine3603

Are you planning on releasing SMPL-X in .fbx format?

charsyme avatar Oct 21 '20 14:10 charsyme

Waiting here...

Dongbox avatar Feb 01 '21 08:02 Dongbox

N33d :)

Br4x avatar Mar 01 '21 11:03 Br4x

I 'm recently working on it via FBX SDK and I create a FBX flie for SMPL-X with mesh infomation only, hopefully I would upload FBX file with complete information including weight and pose in the next few weeks.

SMPL-X-MeshOnly.zip

mrhaiyiwang avatar Apr 07 '21 06:04 mrhaiyiwang

oh man you rocks !

Br4x avatar Apr 07 '21 08:04 Br4x

I created a rigged FBX model with weights for SMPL-X last week, shape keys(shape & pose) will be added in the future. Here is how the model currently looks like in Blender 2.83: (notice that fingers can be manipulated now) SmplXDemo0 0

mrhaiyiwang avatar Apr 14 '21 06:04 mrhaiyiwang

I created a rigged FBX model with weights for SMPL-X last week, shape keys(shape & pose) will be added in the future. Here is how the model currently looks like in Blender 2.83: (notice that fingers can be manipulated now) SmplXDemo0 0

Hi, I'd like to know how can we download your fbx model? Thanks

youngallien avatar Apr 27 '21 02:04 youngallien

created a rigged FBX model

could u please tell me how to create a rigged FBX model?

kenchikuliu avatar Apr 28 '21 00:04 kenchikuliu

I am asking for permission from the author of the Smplx, and I will upload the rigged model soon after they agree with this! 发自我的iPhone

在 2021年4月28日,上午8:03,kenchikuliu @.***> 写道:

 created a rigged FBX model

could u please tell me how to create a rigged FBX model?

— You are receiving this because you commented. Reply to this email directly, view it on GitHub, or unsubscribe.

mrhaiyiwang avatar Apr 28 '21 00:04 mrhaiyiwang

I use Fbx Sdk to export all critical information from pickle file to Fbx. I will show you the code once I get the official permission (the GNU stuff)

发自我的iPhone

在 2021年4月28日,上午8:03,kenchikuliu @.***> 写道:

 created a rigged FBX model

could u please tell me how to create a rigged FBX model?

— You are receiving this because you commented. Reply to this email directly, view it on GitHub, or unsubscribe.

mrhaiyiwang avatar Apr 28 '21 00:04 mrhaiyiwang

We'll release in the coming weeks via SMPL-X website an official SMPL-X Blender add-on which will let you generate SMPL-X model (rig, shape, expression, corrective poseshapes) in Blender. The mesh data can then also be exported to Unity (FBX) or to Unreal (Send-To-Unreal). smplx-blender-addon-overview

tpsmpi avatar Apr 28 '21 09:04 tpsmpi

Well I guess the official release will be great! Though my rigged SMPLX model is no longer needed for the community, I think my understanding towards SMPLX and FBX is improved(lol.

mrhaiyiwang avatar Apr 29 '21 12:04 mrhaiyiwang

Official Blender SMPL-X add-on is now available in the downloads section of https://smpl-x.is.tue.mpg.de/ Feedback and questions are welcome. Please use for this the new add-on feedback email address which is listed in the download information for the add-on. We've tested so far only on Windows 10 with Blender 2.92.0. Please let us know if it works or not on your Linux/macOS system.

tpsmpi avatar Apr 29 '21 14:04 tpsmpi

Well I guess the official release will be great! Though my rigged SMPLX model is no longer needed for the community, I think my understanding towards SMPLX and FBX is improved(lol.

conuld u please share it, I'd like to create a rigged FBX model from my smpl model(obj file, only mesh and texture)

kenchikuliu avatar May 06 '21 06:05 kenchikuliu

I'll second that. If you have a general method for converting SMPL-like morphable models to Blender shape keys, I'd like to try applying it on the SMAL animal model. (If the good people at MPI are reading this, an official addon would be even better! :D)

shankarsivarajan avatar May 09 '21 06:05 shankarsivarajan

Hello @kenchikuliu I was trying to provide a complete release. However, life got in my way and lot of problems jumped in front of me. I have no idea of when I'll be able to finish all of it. Luckily we have the official blender addon release and everyone could benefit from it. If you are curious about how to manipulate FBX SDK to export SMPLX from pkl files, you could check my trivial work on https://github.com/mrhaiyiwang/Smplx2FBX/tree/main/ExportShape Notice that though I add a shape key for the FBX, it can not work in Blender and I think you may fix it by looking into the add shape part in the code.

mrhaiyiwang avatar May 12 '21 12:05 mrhaiyiwang

Hi @AlleUndKalle , I tried VIBE fbx_output.py, but no luck, there are many bugs unsolved. Did you make it work?

i resolved it.what problems do you have??

liuhaorandezhanghao avatar Jun 29 '21 08:06 liuhaorandezhanghao