smplx
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Watertight version of smplx?
Hi,
I wonder if there is any method that makes smplx watertight. Specifically, I want two separate eyeballs of smplx to be merged into the body part so that I can use only smpl-like uv map without eyeball uv definitions.
Is there any way to get a watertight version of smplx or a pre-computed one of it?