smplx
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How to interpolate uv coordinates from partial points of vertex?
Hi,
I try to interpolate uv coordinates, but currently I only got the position of vertex, like:
And I want the full uv coordinates, like:
I try to use scipy.interpolate.interp2d, but the result is not good:
is there any way to interpolate? or is it possible to add vertex with uv coordinates to mesh?