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Make arc blending mode configurable

Open jan-wilhelm opened this issue 4 years ago • 1 comments

Is your feature request related to a problem? Please describe. When using light textures, the arcs are super bright and hard to see. This is due to using AdditiveBlending for the Arcs Layer. It would be great to be able to configure this to make the arcs properly visible. Screenshot of the light arcs

Describe the solution you'd like Add an arcsBlendingMode option to ThreeGlobe

Describe alternatives you've considered There are no suitable alternatives, because changing the color of the arcs does not affect the blending mode.

jan-wilhelm avatar Feb 25 '21 19:02 jan-wilhelm

@jan-wilhelm thanks for your suggestion.

I actually switched the arcs blending mode from additive to normal. That is a more suitable blending, and specially for light backgrounds makes a big visual difference.

Please try it with the latest module version.

vasturiano avatar Mar 14 '21 01:03 vasturiano