three-globe
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Make arc blending mode configurable
Is your feature request related to a problem? Please describe.
When using light textures, the arcs are super bright and hard to see. This is due to using AdditiveBlending for the Arcs Layer. It would be great to be able to configure this to make the arcs properly visible.
Describe the solution you'd like
Add an arcsBlendingMode
option to ThreeGlobe
Describe alternatives you've considered There are no suitable alternatives, because changing the color of the arcs does not affect the blending mode.
@jan-wilhelm thanks for your suggestion.
I actually switched the arcs blending mode from additive to normal. That is a more suitable blending, and specially for light backgrounds makes a big visual difference.
Please try it with the latest module version.