3d-force-graph
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LOD for abnormally large graphs
I would love to hear some of your ideas on how to go past the theoretical limit in number of nodes/links rendered at once!
Basically:
- Is there a way to apply LOD techniques for spheres (nodes) and lines (links)?
- Would making distant nodes/links invisible help, or are there better methods?
Would this use-case be unique but common enough to warrant an addition to the examples you currently have? I'm talking 20k+ nodes/links or is that not something that's feasible?