dynablaster_revenge
dynablaster_revenge copied to clipboard
Dynablaster Revenge
I created a flatpak of the game here https://flathub.org/apps/details/com.github.varnholt.dynablaster_revenge I'm sharing the following files from the flatpak: Flatpak manifest: https://github.com/flathub/com.github.varnholt.dynablaster_revenge/blob/master/com.github.varnholt.dynablaster_revenge.json Metainfo (also useful for other packaging methods): https://github.com/flathub/com.github.varnholt.dynablaster_revenge/blob/master/com.github.varnholt.dynablaster_revenge.metainfo.xml Patch that...
Hi, Build went ok – no issues, but the app crashes on launch. Is this supposed to be working on such system in 2020? :)
On some clients fonts are displayed scramled like:  
Some participants experience a black screen on game start in mulitplayer games. single player works as expected for them. 
Hi, What QT module am I missing? Project file ``` TEMPLATE = app TARGET = dynablaster_revenge INCLUDEPATH += . \ ./ai \ ./shared \ ./client \ ./server \ ./linux QT...
gcc version 8.3.0 (Debian 8.3.0-26) aarch64 ``` src/game/gamefontmap.cpp:99:1: error: narrowing conversion of ‘-1’ from ‘int’ to ‘char’ inside { } [-Wnarrowing] }; {'}', 12,810, 52,106, -2,1, 54, }, {'~', 220,941,...