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Dynablaster Revenge

Results 6 dynablaster_revenge issues
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I created a flatpak of the game here https://flathub.org/apps/details/com.github.varnholt.dynablaster_revenge I'm sharing the following files from the flatpak: Flatpak manifest: https://github.com/flathub/com.github.varnholt.dynablaster_revenge/blob/master/com.github.varnholt.dynablaster_revenge.json Metainfo (also useful for other packaging methods): https://github.com/flathub/com.github.varnholt.dynablaster_revenge/blob/master/com.github.varnholt.dynablaster_revenge.metainfo.xml Patch that...

Hi, Build went ok – no issues, but the app crashes on launch. Is this supposed to be working on such system in 2020? :)

On some clients fonts are displayed scramled like: ![grafik](https://user-images.githubusercontent.com/1267594/109868168-9c425280-7c67-11eb-9fe9-190c4acd83a6.png) ![grafik](https://user-images.githubusercontent.com/1267594/109868192-a5332400-7c67-11eb-912a-6eac6b86cf31.png)

Some participants experience a black screen on game start in mulitplayer games. single player works as expected for them. ![grafik](https://user-images.githubusercontent.com/1267594/109855569-baed1d00-7c58-11eb-9ec3-e1e218a43296.png)

Hi, What QT module am I missing? Project file ``` TEMPLATE = app TARGET = dynablaster_revenge INCLUDEPATH += . \ ./ai \ ./shared \ ./client \ ./server \ ./linux QT...

gcc version 8.3.0 (Debian 8.3.0-26) aarch64 ``` src/game/gamefontmap.cpp:99:1: error: narrowing conversion of ‘-1’ from ‘int’ to ‘char’ inside { } [-Wnarrowing] }; {'}', 12,810, 52,106, -2,1, 54, }, {'~', 220,941,...