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Wrong detect concurrency based on real CPU threads (logical cores)

Open GermanAizek opened this issue 1 year ago • 4 comments

@variar I create crash dump for check count threads and I was surprised.

__sentry-event

€Ёplatform¦native§release¬22.06.0.1289«environment«developmentҐlevelҐerrorЈsdk„¤name­sentry.native§versionҐ0.4.8Ёpackages‘‚¤nameѕgithub:getsentry/sentry-native§versionҐ0.4.8¬integrations‘Ёcrashpad¤tagsѓ¦commit§6340d94ўqtҐ6.2.4Єbuild_arch¦x86_64Ґextraѓ¦memory¬154502799360ЇcpuInstructionsЈ254«concurrencyў36ЁcontextsЃўosѓ¤name§Windows§versionЄ10.0.19041Ґbuild¤3031

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GermanAizek avatar Nov 23 '23 14:11 GermanAizek

https://github.com/OpenXRay/xray-16/pull/1514 Same issue occurred in XRay game engine, but Qt did not eliminate this problem in the ThreadCount() function.

GermanAizek avatar Nov 23 '23 14:11 GermanAizek

Here we have completed work with multi-CPU systems and bypassing 64 logical cpu limit. https://github.com/x64dbg/x64dbg/pull/3284 https://github.com/x64dbg/x64dbg/pull/3272

GermanAizek avatar Nov 27 '23 12:11 GermanAizek