Kai Tao
Kai Tao
AdaptiveCards.Rendering.WinUI3.dll, the dependency is gone, due to recent release. I'll update the package. Only 1 left is AdaptiveCards.ObjectModel.WinUI3. The project has recently been transitioned to another team, and I'm asking...
Launch without crash without vclib, but functionalities are not available, just keep spinning: It just keeps spinning. I think what we left is AdaptiveCards.ObjectModel.WinUI3.
@yeelam-gordon @crutkas @zadjii-msft The pr can't be checked in before "AdaptiveCards.ObjectModel.WinUI3" is hybrid crt configred. I gave a test based on current situation, can't launch commandpal without dependency to vcrt.
Faulting application name: Microsoft.CmdPal.UI.exe, version: 0.0.1.0, time stamp: 0x67890000 Faulting module name: Microsoft.UI.Xaml.dll, version: 3.1.7.0, time stamp: 0xda76db6a Exception code: 0xc000027b Fault offset: 0x000000000000a320 Faulting process id: 0x1398 Faulting application...
Tried to get rid of keyboard service error, while we encounter this when running in sandbox without dependency to vcruntime: ` 00000150`4b3ff6a0 00007ffd`960dc63c combase+0x12c63c 00000150`4b3ff6a8 00007ffd`5e2bb204 CoreMessagingXP!Microsoft::UI::Dispatching::DispatcherQueue::DeferInvokeCallback+0x74 00000150`4b3ff6b0 00007ffd`5e263dc8 CoreMessagingXP!CFlat::SehSafe::Execute+0x30...
Do you still believe this is the fix to shell error? I'm not sure we should cover this in .91.
TLDR; * Even we remove the dependency to vclib manually, our projects still have dependency to that dll. We'v not fully hybrid contained. - Only 1 left is Adaptive cards...
@DHowett I tried the method you suggested and confirmed that the crash was caused by `adaptivecards.objectmodel.winui3` failing to load `vcruntime140.dll` and `msvcp140.dll`. As an experiment, I copied these two DLLs...
Finally make app run without fully self-contain with last commit While adaptive cards rely on vclib explictly, we can run command palette without that
> > @DHowett I tried the method you suggested and confirmed that the crash was caused by `adaptivecards.objectmodel.winui3` failing to load `vcruntime140.dll` and `msvcp140.dll`. As an experiment, I copied these...