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Remove custom "base", allow granular customization
Remove the "base" material for custom textures. Instead every property of built-in materials should be customizable for custom textures, including:
- Category!
- Shader
- Transparency type (fade or cutout; overlay only)
- Default color (and allow changing this for paints!!)
- Double-sided (overlay only)
- Footstep sounds
Built-in materials should not have any special features that can't be replicated in a custom texture. This includes custom preview thumbnails!
(above does not apply for skies)
Move custom category to separate issue #361