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Remove custom "base", allow granular customization

Open vanjac opened this issue 3 years ago • 1 comments

Remove the "base" material for custom textures. Instead every property of built-in materials should be customizable for custom textures, including:

  • Category!
  • Shader
  • Transparency type (fade or cutout; overlay only)
  • Default color (and allow changing this for paints!!)
  • Double-sided (overlay only)
  • Footstep sounds

Built-in materials should not have any special features that can't be replicated in a custom texture. This includes custom preview thumbnails!

(above does not apply for skies)

vanjac avatar Feb 17 '22 11:02 vanjac

Move custom category to separate issue #361

vanjac avatar Feb 26 '22 05:02 vanjac