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All "Off" behaviors briefly start on

Open vanjac opened this issue 7 years ago • 1 comments

If an entity sensor starts on, all behaviors with the Off condition will be enabled for a single frame at the start of the game. This can cause behaviors like Teleport, Hurt/Heal, or Force to activate when they're not supposed to.

vanjac avatar Apr 20 '18 02:04 vanjac

Probably not worth it to fix this

vanjac avatar Sep 20 '18 06:09 vanjac