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Fast and scalable pseudorandom generator for Go

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- To rebase once #1, #2 and #3 are merged. - It was taking `127ns` before it now takes `550ns` but this is only done once per RNG - I...

Should be rebased once #1 is merged.

Includes #2 , maybe let's merge #2 before that to reduce deltas on this one.

Hello, first thanks for that small code, it's interesting! I'm trying to solve [this](https://www.reddit.com/r/golang/comments/m9b0yp/fastest_way_to_pick_uniformly_from_a_slice_from/) with it, for the fun of it. Now regarding the `sync.Pool`, I'm not sure this is...

That first unit test keeps on failing on my machine.