v6d
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Shared memory: mapping shared arenas into different client with the same in-process address
Describe your problem
It would be great if pointers keep valid between processes, that means a data structure on vineyard can be directly used by another process, without the builder & resolver process, and may help to reduce current requirements for code generation.
Additional context
See also: https://man7.org/linux/man-pages/man2/mmap.2.html
See also: #301.