v-kat
v-kat
> @v-kat hi, thank you for the PR! And apologies for neglecting it for so long. I've just tested it on my Android: for some reason, the keyboard disappears immediately...
There seems to be some bugs after I merged in 0.14 I'll investigate and try to update later.
I tested it and seemed to be working on 0.14 still looking at using `SubscribedEvents` with some minor type annoyances with the `EventClosure` closure. There's some jank with the TextEdit...
Maybe https://github.com/emilk/egui/issues/4500 will eventually fix some of the issues. Need to fix the CI.
https://blog.rust-lang.org/2024/07/25/Rust-1.80.0.html has LazyLock but I didn't want to try it. The TextEdit cursor focus issues on egui are pretty annoying and I might look at https://github.com/emilk/egui/issues/4500 later to make this...
> I've just tested it on both Android and iOS, and I'm seeing the same issue: the keyboard closes immediately after opening it Can you tell me how you tested...
Apparently `prevent_default_event_handling: false,` set on the `WindowPlugin` causes the keyboard not to work at least in your example. The other issue you're describing is the bad focus behavior with egui...
> Yeah, I can confirm that setting the flag back to true works around the focus issue. Unfortunately, I still can't get any text entered in the input field. (Below...
 It's not very good and kind of hard to do successfully given the small sizes of TextEdits but does work.... https://github.com/emilk/egui/pull/4855 will hopefully help and I'll also steal any...
Testing using `egui = { git = "https://github.com/micmonay/egui", default-features = false, branch = "fix-keyboard", features = ["bytemuck"] }` for better TextEdit focus handling. Might maybe steal the PointerEvent change in...