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A lightweight framework on top of the Qt scene graph and only few classes from Qt/Quick. It is usable from C++ and/or QML.

Results 159 qskinny issues
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Hi, stumbled on your library from a comment on a blog post. The intent is very good (in my opinion, such a library is necessary!), however I think that the...

enhancement

The blur radius of the box shadows results in ~half of the effect compared to what we get with the CSS blur radius. Guess it makes sense, to adjust the...

bug
Framework

The box renderer does not fill the area for the following shape: setBoxShapeHint( ..., QskBoxShapeMetrics( 40, 10, 15, 5 ) ); setBoxBorderMetricsHint( ..., 1 );

bug

- API for setting slots when adding menu entries - similar to QTimer::singleShot or QskShortcutMap::addShortcut: f.e menu->addOption( "...", "Quit", qApp, &QApplication::quit ); - On the desktop menu items are often...

enhancement
Control

How to set up animators when the state of an element of a series changes - like f.e the selected entry in QskMenu. In this example the color of the...

Framework

We should have a simple test case that runs over many Qsk classes setting/getting/comparing their properties.

Introducing QskAnchorLayoutEngine, QskAnchorBox based on the code from the kiwi project ( https://github.com/nucleic/kiwi ) like in playground/anchors.

new control
Control

1) extend the unit tests from https://github.com/edelhirsch/qskinny/tree/states-for-each into something, that tests the setting and resolving skin hints 2) playground/invoker should be a test too 3) Not sure, what to do...

Since Qt 5.7 QQuickTextNode is exported ( Q_QUICK_PRIVATE_EXPORT ) and could be used in QskTextRenderer.

enhancement
Framework
Scenegraph

A busy indicator is missing

new control