uwerat
uwerat
Instead of retrieving default graphics ( f.e. check box indicator, info/warning/error symbols ) from the skin using the QskStandardSymbol::Type enum it would be more flexible to use QskAspect::Subcontrol and to...
Support for the Qt Quick 2D Renderer is missing. Needs to be decided if support for outdated hardware is worth the effort. Might affect the VNC backend - needs to...
The LightDisplay control is worth to be expanded as a circular slider and become a member of the Qsk controls. Maybe we could have some sort of QskAbstractSlider base class...
The blur radius of the box shadows results in ~half of the effect compared to what we get with the CSS blur radius. Guess it makes sense, to adjust the...
The box renderer does not fill the area for the following shape: setBoxShapeHint( ..., QskBoxShapeMetrics( 40, 10, 15, 5 ) ); setBoxBorderMetricsHint( ..., 1 );
- API for setting slots when adding menu entries - similar to QTimer::singleShot or QskShortcutMap::addShortcut: f.e menu->addOption( "...", "Quit", qApp, &QApplication::quit ); - On the desktop menu items are often...
How to set up animators when the state of an element of a series changes - like f.e the selected entry in QskMenu. In this example the color of the...
We should have a simple test case that runs over many Qsk classes setting/getting/comparing their properties.
Introducing QskAnchorLayoutEngine, QskAnchorBox based on the code from the kiwi project ( https://github.com/nucleic/kiwi ) like in playground/anchors.
1) extend the unit tests from https://github.com/edelhirsch/qskinny/tree/states-for-each into something, that tests the setting and resolving skin hints 2) playground/invoker should be a test too 3) Not sure, what to do...