Chris Ohk
Chris Ohk
- SYCL (pronounced ‘sickle’) is a royalty-free, cross-platform abstraction layer that enables code for heterogeneous processors to be written using standard ISO C++ with the host and kernel code for...
This revision supports GPU-based parallel system such as CUDA, OpenCL and OpenACC. I want to support only CUDA first. If I get a chance later, I'll work on supporting the...
This revision supports real-time visualizer - OpenGL.
- Add C++/CLI and C++/CX codes for C# API - Add tests for C# API - Make examples for C# API
This revision creates a GUI program that makes it easy to run examples using ```imgui```. Existing examples are run from the console, which is inconvenient because you have to enter...