STP2X3D
STP2X3D copied to clipboard
Color
I noticed that colors are handled differently by m_colorTool->GetInstanceColor compared to Quantity_ColorRGBA::ColorToHex which seems more correct to me (compared to the usual implementations)
Is it possible to use Quantity_ColorRGBA::ColorToHex intead of GetInstanceColor?
R G B as single are =>.0024 .1619 .0222 but this is not true when using ColorToHex that returns correctly 087029FF