Joaquín Sánchez
Joaquín Sánchez
Try to provide a minimal reproduction, you can use the new create-pwa https://vite-pwa-org.netlify.app/guide/scaffolding.html About the warbing : https://vite-pwa-org.netlify.app/guide/faq.html
@mpaland any asset greater than 2MiB won't be added to the sw precache, check https://vite-pwa-org.netlify.app/guide/faq.html#missing-assets-from-sw-precache-manifest
I'll try to fix package exports...
can you test using `"@tresjs/core": "https://pkg.pr.new/@tresjs/core@1094"` ? maybe you need to use `resolutions` (no idea if bun using `resolutions` or another package.json entry, I don't use bun) **NOTE** added a...
You shouldn't use `TresCanvas` directly in Nuxt since we need to deal with client and server, use just TresCanvas without the import , Nuxt will add the client/server variants defined...
No idea about bun, I only use `pnpm` , if using `pnpm` you should add `"@tresjs/core": "https://pkg.pr.new/@tresjs/core@1094"` also to the dependencies, or just add a `.npmrc` file with the following...
Using `@tresjs/core/components` also working: _using @tresjs/core/components to import components_
ok, just add this to your package.json, missing `three` types, you need to add them (not working with WebStorm, requires som web-types to make it working): ```json "devDependencies": { "@types/three":...
https://docs.tresjs.org/getting-started/installation#install-typescript-types-optional
@antfu `parseSVGContent` will return the attributes, nuxt icon ignoring them in your link: https://github.com/iconify/iconify/blob/main/packages/utils/src/svg/parse.ts#L42-L45 EDIT: `convertParsedSVG` ignoring custom attributes ~~: that's weird, attributes should be applied in the `build` function~~