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Simple checkpoint backup

Open zalberico opened this issue 2 years ago • 1 comments

Replaying due to a corrupted checkpoint can take on the order of weeks (and is currently quite difficult because of how the replay code functions which we're trying to fix in: https://github.com/urbit/vere/issues/157)

It'd save a lot of misery if a backup checkpoint file was created - at least once a week? We can work around this in hosting with https://github.com/tloncorp/ylem/issues/784 but it seems like we should be able to do something to make this better for everyone else (even though the real fix is live snapshotting).

zalberico avatar Jan 31 '23 22:01 zalberico

I'd even take just created on upgrade or having a runtime command for it like next, maybe save (that runs on upgrade)? Have it save the last 3 in a checkpoint backups folder or something. This with a functional replay will fix most of the misery with restoring planets that have corrupted checkpoints.

zalberico avatar Feb 06 '23 15:02 zalberico