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Aqua Networking Improvements
Aqua needs networking performance tweaks and this is in that same category (running ships with different runtimes, different kelvins, behind a nat, emulate a nat, emulate packet drops, turn on/off remote scry etc.)
There's some non-trivial prep work to get aqua into a position where this test becomes doable.
We don't have a good sense of how hard this is, might be a good candidate to do this for testing encrypted scry.
There may be someone in the community working on this.
Closing stale backlog issue (making the issues representative of work actually in progress)