[Draft] Initial map loading improvements
Uses UniTask instead of IEnumerator for loading maps. This works flawlessly when loading new rounds from testing, but still creates some matrix errors when attempting to load entire new matricies from scratch in the middle of rounds in gamemodes like the MapEditor gamemode.
There aren't any notable changes (aside from the unfinished mapping toolbar), so there are no changelogs for this PR. We should merge this for more extensive testing before I work on moving anything further into UniTask.
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