mika

Results 91 issues of mika

Someone reported issues with mainthread.cs and suggested small fix (below this code) Assets\PointCloudTools\PointCloudViewerDX11\Scripts\Common\MainThread.cs: ``` IEnumerator Executer() { while (true) { yield return null; while (calls.Count > 0) { calls[0].Execute(); //...

bug

> For a custom shader to be compatible with the SRP Batcher it must meet the following requirements: > - The shader must declare all built-in engine properties in a...

list which features work and which doesn't (TODO fill features here) - [x] v1 binary viewer : works ✅ - [x] v2 binary viewer : works ✅ - [x] v3...

not included in the asset store package yet, but can try this: (2019.4.19f1 + HDRP 7.1.8, for V1/V2 viewer (not v3 tiles viewer)) - project window right click, Create/Rendering/C# Custom...

possible bug in v3 converter, creates multiple tiles in nearby positions?

bug

### using Unity 2019.4.25f1 + URP 7.7.1 temporary fix for URP+WorldSpace Canvas issue (point cloud get "stuck" inside canvas) You dont need to do this, if you don't have world...

one report about, pointcloud manager sometimes failing on the slicing (and missing bounds if set new data at UpdatePointData()) > PointCloudManager.cs from line 126 Adding Mathf.Floor and Ceil to the...

bug

Many scripts still use old input system, need to add some options to disable that and use new input system. https://docs.unity3d.com/Packages/[email protected]/manual/Migration.html

enhancement

in mobile, webgl version, cannot use current measure system. (since its mesh based), also threads wont work in webgl. needed: - mesh vertex picking tools for measuring

wishlist

https://github.com/unitycoder/UnityPointCloudViewer/wiki/Commandline-Tools - there's mismatching : and = separators used for arguments in the latest version 1.73b - flip= is no longer used, its swap=

bug