mika

Results 104 issues of mika

i just put all f1, but actually some might have different number..?

- [x] create github actions config (build & release) - [x] build only main branch or on "#build" message only? - [x] give automatic version number to release (like appveyor...

since they are probably accessible without login - [ ] find out what urls are used for downloading templates - [ ] add option to downloading/using unity template when creating...

enhancement

Post links here for (open source) libraries and plugins that could be used in Unity (runtime) CAD Import and Export ### Preferred solutions (in this order) - c# compatible libraries...

help wanted

later need sample files to test imports, once we have some importers. (can probably find most online, like step, dwg, dxf.. or export simple objects yourself) needed file formats https://github.com/UnityCommunity/CADImportExport/issues/1

help wanted

from https://forum.unity.com/threads/released-point-cloud-viewer-tools.240536/page-19#post-9839952 ![image](https://github.com/unitycoder/UnityPointCloudViewer/assets/5438317/cb527433-37b0-4279-972c-2b039a1d2fca) ![upload_2024-5-17_10-29-41](https://github.com/unitycoder/UnityPointCloudViewer/assets/5438317/a0355ea9-8535-4073-9c9a-570eb497fecc)

bug

no runtime las/laz support yet. **workarounds:** - include [commandline converter](https://github.com/unitycoder/UnityPointCloudViewer/wiki/Commandline-Tools) with your build and call that.. - or use the commandline converter [source code](https://github.com/unitycoder/PointCloudConverter) to read las/laz in your project...

wishlist

if you adjust v3 settings on the fly, it doesnt automatically refresh view distances or other lod data.. (unless you turn around or move camera far away and back, to...

enhancement

Disable SRP Batcher from "UniversalRenderPipelineAsset" ![image](https://user-images.githubusercontent.com/5438317/193044272-d828d3e5-8060-41e9-b8c1-e5b84b28a2c7.png) where is srp batcher: https://docs.unity3d.com/Manual/SRPBatcher.html

bug

> In the newer versions, the single point picking uses 2 threads. However, it overwrites itself if you call it too quickly. > > The previous versions you could call...

bug