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unity hangs if use Orthographic camera with certain shaders

Open unitycoder opened this issue 7 years ago • 0 comments

probably due to the billboard size calculations failing in ortho.

and editor log will be filled with

d3d11: failed to create buffer (target 0x2 mode 0 size 240) [0x887A0005]
Assertion failed on expression: 'SUCCEEDED(hr)'

unitycoder avatar Nov 12 '18 12:11 unitycoder