Building to Hololens platform gives errors
Building for hololens gives error messages like: "error CS0117: 'Thread' does not contain a definition for 'Sleep'"
more info: http://stackoverflow.com/questions/12641223/thread-sleep-replacement-in-net-for-windows-store
In the older version v1.7 there wasn't any threading used, so it probably worked fine..
Probably have to use these to disable threading in hololens platform https://docs.unity3d.com/Manual/PlatformDependentCompilation.html
Changed Thread.Sleep for: IEnumerator DelayTime(int time) { yield return new WaitForSeconds(time); }
And function DelayTime but still getting errors
Is there a way to change back to 1.7? Or more info on how to disable threading?
Email me, ill send the old package.
Hi Mika!
Thanks that would be awesome! Could you send the 1.7 version to test on hololens?
Thanks, Pablo
On Dec 7, 2016 10:13 PM, "mika" [email protected] wrote:
Email me, ill send the old package.
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Hi, i think didn't receive your email yet.. (and cannot see your address from github), i have a version of the current v1.8, with those error parts disabled for hololens platform.