Philip Whitfield
Philip Whitfield
Add a class that has functions like buttonPressed(int button, ofxGamepad\* pad) that can be inherited and then added to a gamepad (ofxGamepad->addListener(this) ) because for now, the ofxGamepad only fires...
Trigger an event, when a new gamepad is connected
## ofxaddons.com flag.
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Color_Management
some way to retrieve display info. display dimensions, number of displays, are they separated or twin view, etc...
I was told there are some problem with multiple displays on OS X. In this case 6 connected screens. The windows seem to work but there are problems positioning them...
Not that important. But it is already built into GHOST, so it shouldn't take too much effort to make it work,
On windows the example won't work. As soon as the ofImage is initialized, there is a null pointer somewhere...