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[CREATING ADDON] Adding ears compatibility to online skin editor

Open denisJaved opened this issue 9 months ago • 2 comments

Hi, unascribed!

I'm with @BloodRain121 working on bedrock-like skin editor for java Minecraft. And we really interested in adding ears compatibility to the editor. But we couldn't get how does ears mod work. Currently we have some test version of the skin editor available at here.

First of all, Are you interested in this at all? And secondly it would really nice to have explanation how does mod store ears assets on minecraft skin so we can add it to the editor. Any feedback is appreciated

denisJaved avatar Mar 20 '25 04:03 denisJaved

Decoding data is handled here. No encoder implementation for the V0 format is presently available, it's something I'm writing as part of the new Manipulator (which is also a browser-based skin editor).

Data is stored both as a 4x4 set of "magic pixels" and in the alpha channel of forced-transparent regions, a scheme which I refer to as Alfalfa.

unascribed avatar Mar 20 '25 04:03 unascribed

Decoding data is handled here. No encoder implementation for the V0 format is presently available, it's something I'm writing as part of the new Manipulator (which is also a browser-based skin editor).

Data is stored both as a 4x4 set of "magic pixels" and in the alpha channel of forced-transparent regions, a scheme which I refer to as Alfalfa.

Thanks really much! We will probably write update here soon.

denisJaved avatar Mar 20 '25 04:03 denisJaved