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Support for PBR texture map

Open 60-hz opened this issue 1 year ago • 2 comments

For more realistic 3d models, would be nice to support Physical Based Rendering textures with Diffuse, Normal, Displacement, Occlusion and Roughness Maps in the rendering.

60-hz avatar Jan 14 '24 13:01 60-hz

while the typical use-case might be with [model], isn't this a general request?

umlaeute avatar Jan 14 '24 16:01 umlaeute

Yes It is, so changing the title...

60-hz avatar Jan 14 '24 16:01 60-hz