SKE
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Support ASF's output format
Hi azumukupoe, Do You mean input:
AAAAA-BBBBB-CCCCC blbblalbal
DDDDD-EEEEE-FFFFF blablalba
output:
!redeem botname AAAAA-BBBBB-CCCCC,DDDDD-EEEEE-FFFFF
in a plain text?
I meant
input:
Key: AAAAA-BBBBB-CCCCC | Status: Fail/DuplicateActivationCode | Items: [0000, ABC]
output:
!redeem AAAAA-BBBBB-CCCCC
and exported
Game/Key ABC/AAAAA-BBBBB-CCCCC
Oh, I got it. I think it's a good idea to manage extra keys. I found that ASF support i18n in messages. It may take some while to adapt to multi-language messages. I'll remind you here, when I add this feature.
Thank you for your advice. :)
Hi @azumukupoe , I just push a new version of SKE to support ASF output. However it only support export in English. It will export AlreadyPurchased games and ignore OK games. Please let me know if you have further requests. :P
@xPixv AlreadyPurchased
is enum status, it'll not be translated. Likewise all other statuses.
@xPixv
AlreadyPurchased
is enum status, it'll not be translated. Likewise all other statuses.
No wonder I can't find it in the localization files. :P Thank you for your explanation, Archi.