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Support ASF's output format

Open azumukupoe opened this issue 6 years ago • 6 comments

azumukupoe avatar Oct 20 '18 05:10 azumukupoe

Hi azumukupoe, Do You mean input:

AAAAA-BBBBB-CCCCC   blbblalbal
DDDDD-EEEEE-FFFFF blablalba

output:

!redeem botname AAAAA-BBBBB-CCCCC,DDDDD-EEEEE-FFFFF

in a plain text?

umaim avatar Oct 20 '18 07:10 umaim

I meant input: Key: AAAAA-BBBBB-CCCCC | Status: Fail/DuplicateActivationCode | Items: [0000, ABC] output: !redeem AAAAA-BBBBB-CCCCC and exported

Game/Key ABC/AAAAA-BBBBB-CCCCC

azumukupoe avatar Oct 20 '18 07:10 azumukupoe

Oh, I got it. I think it's a good idea to manage extra keys. I found that ASF support i18n in messages. It may take some while to adapt to multi-language messages. I'll remind you here, when I add this feature.

Thank you for your advice. :)

umaim avatar Oct 20 '18 08:10 umaim

Hi @azumukupoe , I just push a new version of SKE to support ASF output. However it only support export in English. It will export AlreadyPurchased games and ignore OK games. Please let me know if you have further requests. :P

umaim avatar Nov 17 '18 18:11 umaim

@xPixv AlreadyPurchased is enum status, it'll not be translated. Likewise all other statuses.

JustArchi avatar Nov 22 '18 05:11 JustArchi

@xPixv AlreadyPurchased is enum status, it'll not be translated. Likewise all other statuses.

No wonder I can't find it in the localization files. :P Thank you for your explanation, Archi.

umaim avatar Nov 22 '18 05:11 umaim