Vladimir Alyamkin
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issues of
Vladimir Alyamkin
Internal dev repo should be synced with https://github.com/ufna/UnrealEngine/tree/4.24-html5 on each commit
todo
ci/cd
It's really not cool to download assets each time you open the page. Game assets and binaries should be cached with defined versions and reused. Possible helpful links: - https://answers.unrealengine.com/questions/791739/emscripten-html5-with-multiple-pak-possible.html...
todo
* META usage * Data import/export * Expose to BP * Validation
documentaion