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Add underwater effect to simulated cameras

Open cbrxyz opened this issue 2 years ago • 0 comments

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What needs to change?

Cameras in simulation should have an underwater effect placed on them to increase the rigor placed on our vision models and to closer match reality. This effect could come from the models found in newer simulation environments, like DAVE (#979).

How would this task be tested?

  1. Provide a video or screenshot demonstrating that the cameras have the demonstrated effect when simulated.
  2. If necessary, write tests for the underwater effect simulation.

Contacts

  • [ ] We need help from the mechanical team.
  • [ ] We need help from the electrical team.
  • [ ] We need help from Dr. Schwartz or other faculty.
  • [ ] We need help from a company or an organization.
  • [ ] We need help from another UF staff member or organization (ex, facilities).

cbrxyz avatar Feb 22 '23 20:02 cbrxyz