ucupaint
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Ucupaint is Blender addon to manage texture layers for Eevee and Cycles renderer.
Hi, I love your addon so much and recommend it to every blender user. The only issues that are frequently mentioned is that its really hard for non advanced blender...
i'm currently making some kind of asset library, working on this big project quickly increased the Blender file size to over 1.2GB since this addon packs the images by default....
I would like to use ucupaint to customize textures for VRChat avatars and other game assets, and for that purpose it would be super useful if there were a way...
This PR mostly addresses line breaks of multiline properties and function calls but has some smaller whitespace-related changes as well It adds a noticeable amount of new lines because most...
When I try to export the baked textures, I get this error. Any idea how to fix it? I'm in Blender 4.2.3 LTS `Python: Traceback (most recent call last): File...
There are a lot of things that ucupaint UI can do better. - [x] Merge override with layer channel input - [x] Layer vector options should be visible from the...
Adding a new vertex color mask resets the extension mode of a previous decal image mask back to clip
Hi there, I found that if you add a new image mask layer and then set the extension mode to repeat, every new subsequent mask layer after that resets the...
Currently layer channel can only use the first or second output of the source node, this is very limiting since Gabor and Voronoi have 3 output sockets. These are some...
Hi there, Would it be possible to implement a setting with a solution similar to these examples to improve decal projection on curved surfaces? https://x.com/JesseMiettinen/status/1843302036672299510 https://x.com/JesseMiettinen/status/1843724123379511343