ucupaint
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Save layers when Blender makes an autosave
Pre-Flight checklist
- [x] Did you check to see if this issue already exists?
- [x] This is a single feature request. (Do not put multiple feature requests in one issue)
Describe The Feature Request Below
Great add-on, but for me it has one fatal issue: it doesn't save layers when Blender makes an autosave. Right now it's:
- Blender randomly crashes
- Lose hours of texturing work
Please, consider adding save feature when Blender autosaves.
I'm not sure if that's possible with the current Blender Python API. Maybe you should do manual save more often in the meantime.
Correct me if I'm wrong but doesn't packing resources solve that problem?
Packing resources will only add the images to the .blend file, but this doesn't mean it will auto save when there is an edit on a texture... I haven't tested this so I don't know honestly